NX2navi versions and known issues
nx2 navi 0.6.1 is the latest tag. Four public releases were published on 8–9 Nov 2026, so older tutorials still describe 0.5.0.

Each row below is one GitHub tag. There is no per-commit changelog and no published end-of-life date. Older tags remain downloadable for comparison. New installs should use 0.6.1.
| Version | Date (UTC) | Setup | Downloads at check date | What changed | Known issues at release | Latest | Sources |
|---|---|---|---|---|---|---|---|
| 0.6.1 | 2026-11-09 | NX2navi-Setup-0.6.1.exe 82.7 MiB | 19,179 | Background updates preserve compiled game and shaders; reduced copying; AMD NaN/Inf shader fix; RTX device-lost fix; RTSS launch-crash fix. | First visits to areas may pause; Rare particle-code crash; 16 GB systems may run out of memory in Hyrule Field; AMD integrated graphics may fail at the title screen; Opening settings may crash some AMD Radeon GPUs | Yes | Project release 0.6.1 · 2026-11-10 Project release 0.6.1 · 2026-11-10 |
| 0.6.0 | 2026-11-09 | NX2navi-Setup-0.6.0.exe 82.7 MiB | 5,711 | Xbox, PlayStation and keyboard prompts; new HDR path; DLSS frame generation; 42,177 shaders; 512 MB pipeline-cache cap; native Linux build packaging, with Windows-only launcher. | First visits to areas may pause; Rare particle-code crash; 16 GB systems may run out of memory in Hyrule Field; AMD integrated graphics may fail at the title screen | No | Project release 0.6.0 · 2026-11-10 Project release 0.6.0 · 2026-11-10 |
| 0.5.0 | 2026-11-08 | NX2navi-Setup-0.5.0.exe 35.7 MiB | 38,029 | Fog and lighting correction after 0.4.0; fixes for flashing foliage and black tree pillars. | First visits to areas may pause; Rare particle-code crash; DLSS frame generation not yet included | No | Project release 0.5.0 · 2026-11-10 Project release 0.5.0 · 2026-11-10 |
| 0.4.0 | 2026-11-08 | NX2navi-Setup-0.4.0.exe 35.7 MiB | 2,966 | First public release; 36,031 shader variants translated; black tree-pillar fix; FSR 3.1 frame generation. | First visits to areas may pause; Rare particle-code crash; DLSS frame generation not yet included | No | Project release 0.4.0 · 2026-11-10 Project release 0.4.0 · 2026-11-10 |
What changed between tags
- 0.4.0 (8 Nov 2026, 01:34 UTC): first public Windows build, 36,031 shader variants, a fix for black tree pillars.
- 0.5.0 (same day, 03:20 UTC): fog and lighting restored after 0.4.0 looked blown out. Highest Setup download count.
- 0.6.0 (9 Nov, 14:13 UTC): button prompts, a new HDR path, DLSS frame generation, 42,177 shaders, and notes that a Linux build can be packaged.
- 0.6.1 (9 Nov, 16:49 UTC): background updates that keep the build and shaders, plus stability notes for AMD and RTX.
Known issues carried on the 0.6.1 notes: stutter the first time you enter an area, out-of-memory risk at 16 GB, AMD integrated graphics failing on the title screen, some AMD Radeon cards crashing when the settings menu opens, and occasional particle crashes. Those are release-note items, not a promise that every card hits all of them.
Current download · Release notes in short · How updates install
Questions
What is the latest NX2navi version?
v0.6.1, published 9 Nov 2026 at 16:49 UTC.
Why do so many guides say 0.5.0?
That Setup had 38,029 downloads, the highest of the four tags, even though 0.6.1 is newer.
Does 0.5.0 include DLSS frame generation?
No. Frame generation arrives in the 0.6.0 notes. A guide that says it is missing is describing 0.5.0 or older.
Sources
- Release v0.4.0 · checked 2026-11-10
- Release v0.5.0 · checked 2026-11-10
- Release v0.6.0 · checked 2026-11-10
- Release v0.6.1 · checked 2026-11-10